DirectX 9.0c in finaly available. Microsoft put the Redistributable and the SDK Summer 2004 update on its servers. The web installer is not here yet. Microsoft finally released a new version of DirectX 9. The new version with the identifier 9.0c replaces 9.0b and adds Shader Model 3.0 support, which is one of the major new features in NVIDIAs new GeForce 6800 graphics processors. The recently released NVIDIA driver v61.76 already supports SM3.0, but it’s not enabled by default. With the release of the new DirectX version, we expect that NVIDIA will release a new DirectX 9.0c alias SM3.0 enabled driver soon.
Free directx 9.0c shader 3.0 download software at UpdateStar - Intel X3000 Chipset incorporates key features available in previous Intel Graphics versions like Dynamic Video Memory Technology (DVMT) as well as hardware acceleration for 3D graphics that utilize Microsoft DirectX* 9.0C and OpenGL* 1.5X.
Download: full package (34MB).
A pixel shader is a software program that is used when processing graphics and it computes color and other graphic attributes of a pixel. It is possible to identify the pixel shader version of the graphics card installed on a computer system.
Pixel shaders play an important role in determining which video games can be played on the system. There are various versions of pixel shaders available from two leading manufacturers, nVidia and ATI. As the pixel shader version is directly proportional to the capabilities of the graphics card, it is important to know the pixel shader version on the installed graphics card. Intro Games will be compatible depending on the version of Pixel Shader implemented in your graphics card. Therefore it is important to determine the limits of your graphics system.
A Pixel Shader is a graphics function that calculates effects on a pixel level. Depending on the desired resolution, several million extra pixels may be necessary to achieve what is required. This takes a lot of computing power.